Student Experience: David Raef

“After high school, I began a career as an automotive technician with no formal training. After seven years of working in various independent shops, my skills had definitely improved, but I realized that without some type of formal training, I would never fully understand everything I needed to become a highly-skilled technician. 

“Upon reviewing the GM-ASEP program, I decided that it was the way to go. I couldn’t have been any more correct. The two-year program was probably the best career decision I have made. It was an amazing experience and some of the most informative training that I could have possibly received. I was sponsored by a local dealership, where I continued to work for about four years after graduation. The training I received had, without a doubt, turned me into the highly skilled technician that I always wanted to be and even sharpened diagnostic skills that I never knew I had.

“My college experience also taught me to think for myself and to become more resourceful. Receiving my associate degree also opened doors that I had not initially imagined. I now have a career that I enjoy and have promise for the future.” 

David Raef earned an Associate in Applied Sciences degree as a Service Technician in Automotive Technology. He trains GM dealership technicians in diagnosing and working on new vehicles and specific vehicle systems. He is a GM World Class Technician and ASE Master Automotive Technician and has received the Mr. Goodwrench Leadership Award.


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Jimmy Delaney

Jimmy Delaney

Robokind
“In the program, Jimmy got experience with UDK and Unity game engines, learned C#, JavaScript, C++, Flash, Actionscript, Java, Photoshop and Objective C. In his project development classes, Jimmy worked on a Starfox clone, The Estate in UDK and Urban Zombie in Unity.”
Interactive Simulation and Game Technology (Game Design)
Jamie Smith

Jamie Smith

Group Leader Sewell Lexus of Dallas
“I loved that my classes were hands-on, and that we could develop a really close relationship with our instructors. I got individual attention and just got really good knowledge from all of my instructors. The labs at school were definitely the best part of the program.”
Automotive, Automotive Technology
Ibrahim Taleb

Ibrahim Taleb

Game Design student Richland
“Every professor in this program can really talk about the software we’re learning. I wouldn’t be so interested in my classes if they weren’t so good”
Interactive Simulation and Game Technology (Game Design)
Gabriel Holzapfel

Gabriel Holzapfel

Eagle Top Gaming
“With a professional and direct attitude, I can lead and direct teams in software and game design or serve as a self-reliant member of the production team. Trained in Game design and production art, I can serve and accomplish a variety of tasks as production progresses and different skills are needed.”
Interactive Simulation and Game Technology (Game Design)
David Raef
David Raef
Automotive Instructor General Motors Training Center

Automotive Technology
School of Engineering, Technology, Mathematics and Sciences
Updated September 8, 2026