Student Experience: Don Massey

“I was always interested in video game design, but I didn’t have a structured way to get into the industry. I earned a bachelor’s degree in management technology, but by the time I got done with my degree, the IT industry was saturated. I just worked at random jobs and then started looking around for a way to get an education for the gaming industry. 

“I came to Richland to boost my GPA by taking some arts and technology classes so that I can eventually get into a master’s program. The game design program dropped right in front of me. 

“Taking Jeremy Roden’s classes was like getting taught by one of your friends — he’s really knowledgeable but also really laid-back. Class was basically just informal hands-on, one-on-one time with the teacher. We looked at games, played them and analyzed them. The small classes are also a strong point at Richland. 

“Jeremy recommended me for the job I now have at iStation, initially because 2-D art came more naturally to me than 3-D. Also, iStation's art director, Dan Kuenster, worked on many of the 1980s animated films that I grew up watching. It has turned out to be the perfect creative and professional outlet that I needed.” 

Don Massey earned an associate degree in computer software from Eastfield and a bachelor’s degree in management technology from Amberton University before starting the game design program at Richland.


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Neethu Kuriakose

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A headshot of Eli Gershtein

Eli Gershtein

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“I took a VFX that completely sparked my curiosity and I went full throttle into technical art and VFX.”
Interactive Simulation and Game Technology (Game Design)
A headshot of Erin England

Erin England

Associate Level Designer
“It was great! I felt like the teachers were really involved and they answered all my questions I had. They pushed me in the right direction and the classrooms were really tight-knit. You meet people and it was a good environment to learn. ”
Interactive Simulation and Game Technology (Game Design)
Don Massey
Don Massey
Conceptual Artist iStation

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated April 9, 2026