Student Experience: James C. Woodall

“Richland’s Game Design program initially attracted me by its low tuition cost and goal of preparing students to enter the gaming industry. I had been preparing on my own to enter the industry for several years, but my skills had not yet been tested — Richland gave me the opportunity.

“The Game Design program has provided me great opportunities. I’ve been able to grow my network of contacts with introductions to industry professionals and get exclusive access to behind-the-scenes development at a major studio, as well as get good job opportunities.

“I would recommend this program for students wanting to rub shoulders with industry giants, those who hunger to develop professional games, and those who are curious about whether their skill-set fits with the gaming industry.”

James Woodall is earning an associate degree in Interactive Simulation and Game Technology at Richland, specializing in the technical side of game development. In his position as quality assurance director and graphics artist at Blind Mind Studios, he has input on game developments. He also coordinates and organizes all dedicated beta testers so that areas that are stalling production are thoroughly tested in a seamless fashion to provide feedback to asset creators and programmers involved with those problems. He serves as the lead director of the SpaceBuild Enhancement Project, a mod for Garrysmod.


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Neethu Kuriakose

Neethu Kuriakose M., EdTech

Data Entry Clerk, Dallas County Immunization/Medical Records Division; Adjunct Faculty, Computer Science and Information Technology
“I strongly recommend Dallas College for anyone who wants to take classes with affordable tuition, and who might like to work on campus while being a student.”
Computer Information Technology
A headshot of Eli Gershtein

Eli Gershtein

Visual Effects Artist
“I took a VFX that completely sparked my curiosity and I went full throttle into technical art and VFX.”
Interactive Simulation and Game Technology (Game Design)
A headshot of Erin England

Erin England

Associate Level Designer
“It was great! I felt like the teachers were really involved and they answered all my questions I had. They pushed me in the right direction and the classrooms were really tight-knit. You meet people and it was a good environment to learn. ”
Interactive Simulation and Game Technology (Game Design)
Sunisa “Yuki” Saeli

Sunisa “Yuki” Saeli

Computer Science student and STEM Ambassador
“Join a club or organization! That is what allowed me to explore, try new things, learn what I really like and enjoy, and what I want to do in the future.”
Computer Science

James C. Woodall
Quality Assurance Director and Graphics Artist Blind Mind Studios

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated March 20, 2026