Student Experience: Justin Rivera

“Dallas College was overall a great experience for me because it eased me into the gaming industry. Coming from a culinary background of 10 years prior to the shift really was really intimidating, but with the help of many instructors and peers I was able to overcome and adapt.

“(The program) introduced to me the very basics of what I could imagine I would do in the real world. I knew it was up to me to push myself outside of school hours to achieve my goals of being a game developer. I remember the late classes and the conversations I would have with industry veterans about what to expect and they were always honest with me and told me that if I wanted it, I would have to work my tail off.

“(My message to prospective and current students) is you need to push yourself! In an industry that is extremely competitive and popular you need to stand out. Work on your portfolio and program/develop every day. When I was going to school, I was putting in four to six hours after school seven days a week to get where I needed to be. It can be done, trust me, and remember your school isn't your only tool for success.”


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Alexandra Bohorquez

Alexandra Bohorquez

Web Developer and Designer Bitmore L.P.
“The best part of my experience at Dallas College was to meet competent teachers who promote investigation, which is an important skill to develop since technology changes every second. Most of the knowledge I got at Dallas College I’ve applied at my work. It was a good starting point.”
Computer: Web/Internet Services
Tommy Alsbrooks

Tommy Alsbrooks

Assistant Vice President Desktop Services Division The Federal Reserve Bank of Dallas
“The instructors were great. They really knew their stuff and brought real-world experiences to the classroom. After I received my associate degree, my career skyrocketed. It opened doors for me that I never thought were possible unless you had a bachelor’s degree.”
Computer: Programming
Rachel Quitevis

Rachel Quitevis

VFX Artist at Blizzard
“It was a lovely program, and I’m still friends with my classmates and still in contact with the professors to this day. They’re awesome people and made learning in that program a wonderful time.”
Interactive Simulation and Game Technology (Game Design)
Kevin Boykin

Kevin Boykin

3D Artist
“After two years of college, and several majors later, Kevin stumbled into Richland's Interactive Simulation and Game Technology program. He had never taken an art class before, so he was surprised to find his niche in Character Sculpting, although that didn't stop him from learning how to code in C# Unity as well as becoming a valuable asset on the program's Level Design teams.”
Interactive Simulation and Game Technology (Game Design)
Justin Rivera
Justin Rivera
Software Development Engineer II in Testing, Experis Gaming Solutions

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated July 28, 2026