Student Experience: Justin Rivera

“Dallas College was overall a great experience for me because it eased me into the gaming industry. Coming from a culinary background of 10 years prior to the shift really was really intimidating, but with the help of many instructors and peers I was able to overcome and adapt.

“(The program) introduced to me the very basics of what I could imagine I would do in the real world. I knew it was up to me to push myself outside of school hours to achieve my goals of being a game developer. I remember the late classes and the conversations I would have with industry veterans about what to expect and they were always honest with me and told me that if I wanted it, I would have to work my tail off.

“(My message to prospective and current students) is you need to push yourself! In an industry that is extremely competitive and popular you need to stand out. Work on your portfolio and program/develop every day. When I was going to school, I was putting in four to six hours after school seven days a week to get where I needed to be. It can be done, trust me, and remember your school isn't your only tool for success.”


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Ibrahim Taleb

Ibrahim Taleb

Game Design student Richland
“Every professor in this program can really talk about the software we’re learning. I wouldn’t be so interested in my classes if they weren’t so good”
Interactive Simulation and Game Technology (Game Design)
Gabriel Holzapfel

Gabriel Holzapfel

Eagle Top Gaming
“With a professional and direct attitude, I can lead and direct teams in software and game design or serve as a self-reliant member of the production team. Trained in Game design and production art, I can serve and accomplish a variety of tasks as production progresses and different skills are needed.”
Interactive Simulation and Game Technology (Game Design)
Ethan Brackin

Ethan Brackin

3D Studio Owner
“I chose this program for the strength of the program of classes. The class structure was much more focused on specific skill sets, lending more experience to a particular field of choice, which for me was 3D modeling and 3D sculpture. I was able to strengthen my drawing skills, which enabled me to realize my concepts better.”
Interactive Simulation and Game Technology (Game Design)
Eskinder Girma

Eskinder Girma

Concept Artist
“Eskinder’s been enthusiastic about visual art and entertainment design all his life, which has led to him working as a freelance artist on both traditional and digital mediums. Now he is studying in the Interactive and Game Simulation Program.”
Interactive Simulation and Game Technology (Game Design)
Justin Rivera
Justin Rivera
Software Development Engineer II in Testing, Experis Gaming Solutions

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated September 4, 2026