Student Experience: Kevin Boykin

Kevin's love for video games began as soon as he could hold a controller. Growing up with attention deficit disorder (ADD), playing video games helped him deal with the disorder. “It was always something I could easily grasp.“ 

Those games included Super Nintendo titles like The Legend of Zelda: A Link To The Past, Super Mario World and Secret of Mana. After two years of college, and several majors later, he stumbled into Richland's Interactive Simulation and Game Technology program. Kevin had never taken an art class before, so he was surprised to find his niche in Character Sculpting, although that didn't stop him from learning how to code in C# Unity as well as becoming a valuable asset on the program's Level Design teams.

Kevin has also been a project leader for three featured games: The Estate, Celly and Night on the Express.


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Michael Gutierrez

Michael Gutierrez

Engineering Student
“The community here was the biggest surprise. People often assume community colleges are places where students leave right after class, but Dallas College is full of connection, involvement and interesting people.”
Engineering
An illustration of a person's head

James C. Woodall

Quality Assurance Director and Graphics Artist Blind Mind Studios
“I would recommend this program for students wanting to rub shoulders with industry giants, those who hunger to develop professional games, and those who are curious about whether their skill-set fits with the gaming industry.”
Interactive Simulation and Game Technology (Game Design)
Neethu Kuriakose

Neethu Kuriakose M., EdTech

Data Entry Clerk, Dallas County Immunization/Medical Records Division; Adjunct Faculty, Computer Science and Information Technology
“I strongly recommend Dallas College for anyone who wants to take classes with affordable tuition, and who might like to work on campus while being a student.”
Computer Information Technology
Scott Sengbush

Scott Sengbush

Game Producer Game Circus
“I have been a gamer for as long as I can remember, so I decided to pursue a career in gaming. I took a 3D animation class in the Summer and fell in love with it instantly.”
Interactive Simulation and Game Technology (Game Design)
Kevin Boykin
Kevin Boykin
3D Artist

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated September 22, 2026