Student Experience: Kevin Boykin

Kevin's love for video games began as soon as he could hold a controller. Growing up with attention deficit disorder (ADD), playing video games helped him deal with the disorder. “It was always something I could easily grasp.“ 

Those games included Super Nintendo titles like The Legend of Zelda: A Link To The Past, Super Mario World and Secret of Mana. After two years of college, and several majors later, he stumbled into Richland's Interactive Simulation and Game Technology program. Kevin had never taken an art class before, so he was surprised to find his niche in Character Sculpting, although that didn't stop him from learning how to code in C# Unity as well as becoming a valuable asset on the program's Level Design teams.

Kevin has also been a project leader for three featured games: The Estate, Celly and Night on the Express.


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Subah Saiara Ahmed

Subah Saiara Ahmed

ETMS Student and Phi Theta Kappa President
“I’ve seen friends leave STEM because they didn’t believe in themselves. I tell them, if I can do it with everything going on in my life, you can too. That matters to me.”
General Studies
Neethu Kuriakose

Neethu Kuriakose M., EdTech

Data Entry Clerk, Dallas County Immunization/Medical Records Division; Adjunct Faculty, Computer Science and Information Technology
“I strongly recommend Dallas College for anyone who wants to take classes with affordable tuition, and who might like to work on campus while being a student.”
Computer Information Technology
A headshot of Eli Gershtein

Eli Gershtein

Visual Effects Artist
“I took a VFX that completely sparked my curiosity and I went full throttle into technical art and VFX.”
Interactive Simulation and Game Technology (Game Design)
A headshot of Erin England

Erin England

Associate Level Designer
“It was great! I felt like the teachers were really involved and they answered all my questions I had. They pushed me in the right direction and the classrooms were really tight-knit. You meet people and it was a good environment to learn. ”
Interactive Simulation and Game Technology (Game Design)
Kevin Boykin
Kevin Boykin
3D Artist

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated April 9, 2026