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Kevin Boykin

Kevin's love for video games began as soon as he could hold a controller. Growing up with attention deficit disorder (ADD), playing video games helped him deal with the disorder. “It was always something I could easily grasp.“ 

Those games included Super Nintendo titles like The Legend of Zelda: A Link To The Past, Super Mario World and Secret of Mana. After two years of college, and several majors later, he stumbled into Richland's Interactive Simulation and Game Technology program. Kevin had never taken an art class before, so he was surprised to find his niche in Character Sculpting, although that didn't stop him from learning how to code in C# Unity as well as becoming a valuable asset on the program's Level Design teams.

Kevin has also been a project leader for three featured games: The Estate, Celly and Night on the Express.


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A headshot of Eli Gershtein

Eli Gershtein

Visual Effects Artist
“I took a VFX that completely sparked my curiosity and I went full throttle into technical art and VFX.”
Interactive Simulation and Game Technology (Game Design)
A headshot of Erin England

Erin England

Associate Level Designer
“It was great! I felt like the teachers were really involved and they answered all my questions I had. They pushed me in the right direction and the classrooms were really tight-knit. You meet people and it was a good environment to learn. ”
Interactive Simulation and Game Technology (Game Design)
Sunisa “Yuki” Saeli

Sunisa “Yuki” Saeli

Computer Science student and STEM Ambassador
“Join a club or organization! That is what allowed me to explore, try new things, learn what I really like and enjoy, and what I want to do in the future.”
Computer Science
Ari Hernandez

Ari Hernandez

Electrical Engineering student and STEM Ambassador
“Some people in non-STEM majors reject the idea of being in a STEM organization because they feel they aren’t smart enough or talented enough. I’m not the smartest or most talented person in the room, but I’m curious, and that’s more than enough. Don't let your own sense of limitation stop you.”
Electrical Engineering
Kevin Boykin
Kevin Boykin
3D Artist

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated December 16, 2025