Student Experience: Kyle Busch

“To tell the truth, I didn’t even know about the game design program when I came to Richland. I discovered it by a fluke. But the second I found out they were offering game design, I was hooked. 

“I’ve met some of the most inspirational and devoted teachers here at Richland, which definitely helps the learning process. My best-case scenario would be to get into the gaming industry, with 3-D modeling and concept design as specialties. I’d love to work for an independent developer like Gearbox in Plano, where the staff tends to be close-knit. 

“I would definitely recommend this program to either get right into the industry or as a foundation for another degree. It’s inexpensive, and it teaches you all of the basics and more.”  Kyle Busch served as the first president of the program’s new student club, formed in fall 2007.


Read More

Alexandra Bohorquez

Alexandra Bohorquez

Web Developer and Designer Bitmore L.P.
“The best part of my experience at Dallas College was to meet competent teachers who promote investigation, which is an important skill to develop since technology changes every second. Most of the knowledge I got at Dallas College I’ve applied at my work. It was a good starting point.”
Computer: Web/Internet Services
Tommy Alsbrooks

Tommy Alsbrooks

Assistant Vice President Desktop Services Division The Federal Reserve Bank of Dallas
“The instructors were great. They really knew their stuff and brought real-world experiences to the classroom. After I received my associate degree, my career skyrocketed. It opened doors for me that I never thought were possible unless you had a bachelor’s degree.”
Computer: Programming
Rachel Quitevis

Rachel Quitevis

VFX Artist at Blizzard
“It was a lovely program, and I’m still friends with my classmates and still in contact with the professors to this day. They’re awesome people and made learning in that program a wonderful time.”
Interactive Simulation and Game Technology (Game Design)
Kevin Boykin

Kevin Boykin

3D Artist
“After two years of college, and several majors later, Kevin stumbled into Richland's Interactive Simulation and Game Technology program. He had never taken an art class before, so he was surprised to find his niche in Character Sculpting, although that didn't stop him from learning how to code in C# Unity as well as becoming a valuable asset on the program's Level Design teams.”
Interactive Simulation and Game Technology (Game Design)
Kyle Busch
Kyle Busch
Game Design student Richland

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated July 28, 2026