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Scott Sengbush

“After working in the health and fitness industry for such a long time, I noticed I wasn’t coming home feeling fulfilled. I wanted to be involved with something more creative and fun. I have been a gamer for as long as I can remember, so I decided to pursue a career in gaming. I took a 3D animation class in the Summer and fell in love with it instantly. My experience in movement science was a tremendous help in the transition to animating bipedal characters.

“Richland allowed me to explore a lot of avenues of game design. I started with an interest in programming and level design, but I eventually decided it wasn’t for me. Then I tried modeling and storyboarding, but I eventually decided to stick with 3D animation. I was able to use my prior management experience on Fowl Magic in a project development class and it remains a strong portfolio piece.

“I would like to own my own studio in 10 years. Also, being able to animate for The Last of Us 2 would be a dream, or something related to DC or Marvel movies as well.”


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A headshot of Eli Gershtein

Eli Gershtein

Visual Effects Artist
“I took a VFX that completely sparked my curiosity and I went full throttle into technical art and VFX.”
Interactive Simulation and Game Technology (Game Design)
A headshot of Erin England

Erin England

Associate Level Designer
“It was great! I felt like the teachers were really involved and they answered all my questions I had. They pushed me in the right direction and the classrooms were really tight-knit. You meet people and it was a good environment to learn. ”
Interactive Simulation and Game Technology (Game Design)
Sunisa “Yuki” Saeli

Sunisa “Yuki” Saeli

Computer Science student and STEM Ambassador
“Join a club or organization! That is what allowed me to explore, try new things, learn what I really like and enjoy, and what I want to do in the future.”
Computer Science
Ari Hernandez

Ari Hernandez

Electrical Engineering student and STEM Ambassador
“Some people in non-STEM majors reject the idea of being in a STEM organization because they feel they aren’t smart enough or talented enough. I’m not the smartest or most talented person in the room, but I’m curious, and that’s more than enough. Don't let your own sense of limitation stop you.”
Electrical Engineering
Scott Sengbush
Scott Sengbush
Game Producer Game Circus

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated December 16, 2025