Student Experience: Tony Hitt

“I was at a crossroads in my career and life, going back to school and moving from Texas to New York. I took individual construction classes for non-credit, since what I needed is the knowledge, not the college credits. 

“I’m looking to get into home and energy inspection and took some other courses in Cedar Valley’s Residential Building Performance program. There have been a lot of empty homes since the real estate market tanked, but someday that’s going to turn around and there will be a need for a lot of home inspections.

“I want to get more background in inspections so that when there’s the need for more work I’ll be prepared. All of my Dallas College courses are about learning to make sure things are done properly. I already have a work background in machine work, electrical and HVAC, so this will give me another area of expertise. I’ve been happy with the instruction at North Lake. It’s hands-on and we get to use the tools of the trade.

  “I’m looking to be self-employed in the inspection business. After all of these houses have been sitting empty, mortgage companies are starting to focus on getting inspections to make sure there are no issues on their properties. I plan on reaping the benefits once the economy comes back and that’s what I’m preparing for.”

Tony Hitt earned an associate degree in Machine Shop Technology, a former program of Mountain View. He took individual Construction Technology and Construction Management courses for non-credit at North Lake's West Campus.


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Jimmy Delaney

Jimmy Delaney

Robokind
“In the program, Jimmy got experience with UDK and Unity game engines, learned C#, JavaScript, C++, Flash, Actionscript, Java, Photoshop and Objective C. In his project development classes, Jimmy worked on a Starfox clone, The Estate in UDK and Urban Zombie in Unity.”
Interactive Simulation and Game Technology (Game Design)
Ibrahim Taleb

Ibrahim Taleb

Game Design student Richland
“Every professor in this program can really talk about the software we’re learning. I wouldn’t be so interested in my classes if they weren’t so good”
Interactive Simulation and Game Technology (Game Design)
Gabriel Holzapfel

Gabriel Holzapfel

Eagle Top Gaming
“With a professional and direct attitude, I can lead and direct teams in software and game design or serve as a self-reliant member of the production team. Trained in Game design and production art, I can serve and accomplish a variety of tasks as production progresses and different skills are needed.”
Interactive Simulation and Game Technology (Game Design)
Ethan Brackin

Ethan Brackin

3D Studio Owner
“I chose this program for the strength of the program of classes. The class structure was much more focused on specific skill sets, lending more experience to a particular field of choice, which for me was 3D modeling and 3D sculpture. I was able to strengthen my drawing skills, which enabled me to realize my concepts better.”
Interactive Simulation and Game Technology (Game Design)
Tony Hitt
Tony Hitt
Business Process Auditor and Inspector Top 500 Company, Future Hopeful Home and Energy Inspector

Machining Technology
School of Engineering, Technology, Mathematics and Sciences
Updated September 8, 2026