Student Experience: Tony Lewis

“I’m working toward an associate degree in Electronics/Computer Technology. I first decided to take the new Mechatronics course because [former program coordinator] Chuck Dale suggested that it would be a good course for my degree plan. I like the hands-on aspect — I really like getting my hands dirty and working with the gears and motors. 

“As a kid, I loved building models, and this is a little like that — taking things apart and putting them back together. I will be the first person in my immediate family to graduate from college, and I’d love to get a job working in electronics. 

 “What really interests me is seeing all the different parts to everything — how it goes together and works, what it’s used for. I still like taking things apart and seeing how they work.” T

ony Lewis graduated in 2002 from Skyline High School, where he was a dual credit student at the colleges of DCCCD. He found his current position with the help of Electronics program coordinator and mechatronics instructor Chuck Dale.


Read More

Ibrahim Taleb

Ibrahim Taleb

Game Design student Richland
“Every professor in this program can really talk about the software we’re learning. I wouldn’t be so interested in my classes if they weren’t so good”
Interactive Simulation and Game Technology (Game Design)
Gabriel Holzapfel

Gabriel Holzapfel

Eagle Top Gaming
“With a professional and direct attitude, I can lead and direct teams in software and game design or serve as a self-reliant member of the production team. Trained in Game design and production art, I can serve and accomplish a variety of tasks as production progresses and different skills are needed.”
Interactive Simulation and Game Technology (Game Design)
Ethan Brackin

Ethan Brackin

3D Studio Owner
“I chose this program for the strength of the program of classes. The class structure was much more focused on specific skill sets, lending more experience to a particular field of choice, which for me was 3D modeling and 3D sculpture. I was able to strengthen my drawing skills, which enabled me to realize my concepts better.”
Interactive Simulation and Game Technology (Game Design)
Eskinder Girma

Eskinder Girma

Concept Artist
“Eskinder’s been enthusiastic about visual art and entertainment design all his life, which has led to him working as a freelance artist on both traditional and digital mediums. Now he is studying in the Interactive and Game Simulation Program.”
Interactive Simulation and Game Technology (Game Design)
Tony Lewis
Tony Lewis
Service Technician, On Service

Electronics-Related Programs
School of Engineering, Technology, Mathematics and Sciences
Updated September 4, 2026