Student Experience: Erin England

Erin England is a Level Designer with a love for storytelling and is passionate about creating engaging and memorable gaming experiences. England's work focuses on designing and building unique level layouts, adding enemy encounters and ensuring the gameplay is fun and exciting. Erin's diverse background in art, computer graphics, programming and QA gives her a creative, yet technical mindset while creating levels. The tools she uses are Unreal Engine 5 and Maya. She closely works with environmental artists, game designers and programmers to create the best experience possible.

Erin's advice for new students: "You're going to do work outside of school to get your portfolio together and make connections on LinkedIn." 

Watch Erin's entire interview with Dallas College Game Design


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Alexandra Bohorquez

Alexandra Bohorquez

Web Developer and Designer Bitmore L.P.
“The best part of my experience at Dallas College was to meet competent teachers who promote investigation, which is an important skill to develop since technology changes every second. Most of the knowledge I got at Dallas College I’ve applied at my work. It was a good starting point.”
Computer: Web/Internet Services
Tommy Alsbrooks

Tommy Alsbrooks

Assistant Vice President Desktop Services Division The Federal Reserve Bank of Dallas
“The instructors were great. They really knew their stuff and brought real-world experiences to the classroom. After I received my associate degree, my career skyrocketed. It opened doors for me that I never thought were possible unless you had a bachelor’s degree.”
Computer: Programming
Rachel Quitevis

Rachel Quitevis

VFX Artist at Blizzard
“It was a lovely program, and I’m still friends with my classmates and still in contact with the professors to this day. They’re awesome people and made learning in that program a wonderful time.”
Interactive Simulation and Game Technology (Game Design)
Kevin Boykin

Kevin Boykin

3D Artist
“After two years of college, and several majors later, Kevin stumbled into Richland's Interactive Simulation and Game Technology program. He had never taken an art class before, so he was surprised to find his niche in Character Sculpting, although that didn't stop him from learning how to code in C# Unity as well as becoming a valuable asset on the program's Level Design teams.”
Interactive Simulation and Game Technology (Game Design)
A headshot of Erin England
Erin England
Associate Level Designer

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated July 28, 2026