Student Experience: Mike Singleton

“Several things interested me in Richland’s game design program. First and foremost was the evident drive and dedication to excellence exhibited by Professor Jeremy Roden and his students, as well as the tools and training that the program offered for learning everything from programming to content creation. 

“Throughout my involvement in the program, I’ve been impressed by the level of camaraderie displayed by my classmates in their constant efforts to improve both their own skills and the program as a whole. One of the most beneficial parts of the program is its opportunities for student leadership. Personal projects and goals are encouraged alongside assigned coursework, and our instructors are eager to help guide us through theory and software. 

“Everything in my experience so far leads me to enthusiastically encourage other students to join the program. I’ve been working as a student assistant for Professor Roden and am looking forward to finishing my bachelor’s degree at the University of Texas at Dallas before pursuing a career in the games industry.”


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Alexandra Bohorquez

Alexandra Bohorquez

Web Developer and Designer Bitmore L.P.
“The best part of my experience at Dallas College was to meet competent teachers who promote investigation, which is an important skill to develop since technology changes every second. Most of the knowledge I got at Dallas College I’ve applied at my work. It was a good starting point.”
Computer: Web/Internet Services
Tommy Alsbrooks

Tommy Alsbrooks

Assistant Vice President Desktop Services Division The Federal Reserve Bank of Dallas
“The instructors were great. They really knew their stuff and brought real-world experiences to the classroom. After I received my associate degree, my career skyrocketed. It opened doors for me that I never thought were possible unless you had a bachelor’s degree.”
Computer: Programming
Rachel Quitevis

Rachel Quitevis

VFX Artist at Blizzard
“It was a lovely program, and I’m still friends with my classmates and still in contact with the professors to this day. They’re awesome people and made learning in that program a wonderful time.”
Interactive Simulation and Game Technology (Game Design)
Kevin Boykin

Kevin Boykin

3D Artist
“After two years of college, and several majors later, Kevin stumbled into Richland's Interactive Simulation and Game Technology program. He had never taken an art class before, so he was surprised to find his niche in Character Sculpting, although that didn't stop him from learning how to code in C# Unity as well as becoming a valuable asset on the program's Level Design teams.”
Interactive Simulation and Game Technology (Game Design)
Mike Singleton
Mike Singleton
Student Assistant Interactive Simulation and Game Technology Richland

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated July 28, 2026