Student Experience: Rachel Quitevis

“I was not a game development major when I started at Richland, but I’m happy I switched. The flexibility of the classes and the affordability of the entire program is really what I credit to the beginnings of my career. It was a lovely program, and I’m still friends with my classmates and still in contact with the professors to this day. They’re awesome people and made learning in that program a wonderful time.

“Dallas College totally prepared me for my first VFX job. I loved problem solving and working collaboratively. If anyone is in a place where they’re not sure where they want to go into games, maybe on the art side or maybe on design, this program will give you a little bit of everything so that you can pick and choose and explore and figure out where you fit.

“And, as someone who attended a four-year college at one point, I loved the community college experience more. The four-year college wasn’t a bad school, but I just felt alone like a tiny fish in a gigantic lake. It was difficult to connect with peers and connect with teachers. At Dallas College, there were smaller classes so you get to know your peers and professors. It created a much more positive environment that nurtures discovery and learning and passion. We don’t make games alone, so why would you pursue a career in it alone?”

Quitevis has worked on games such as God of War Ragnarok, Borderlands 3 and Super Lucky’s Tale. She’s currently working on Blizzard’s unannounced Survival Game, its newest IP since Overwatch.


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Michael Gutierrez

Michael Gutierrez

Engineering Student
“The community here was the biggest surprise. People often assume community colleges are places where students leave right after class, but Dallas College is full of connection, involvement and interesting people.”
Engineering
An illustration of a person's head

James C. Woodall

Quality Assurance Director and Graphics Artist Blind Mind Studios
“I would recommend this program for students wanting to rub shoulders with industry giants, those who hunger to develop professional games, and those who are curious about whether their skill-set fits with the gaming industry.”
Interactive Simulation and Game Technology (Game Design)
Neethu Kuriakose

Neethu Kuriakose M., EdTech

Data Entry Clerk, Dallas County Immunization/Medical Records Division; Adjunct Faculty, Computer Science and Information Technology
“I strongly recommend Dallas College for anyone who wants to take classes with affordable tuition, and who might like to work on campus while being a student.”
Computer Information Technology
Scott Sengbush

Scott Sengbush

Game Producer Game Circus
“I have been a gamer for as long as I can remember, so I decided to pursue a career in gaming. I took a 3D animation class in the Summer and fell in love with it instantly.”
Interactive Simulation and Game Technology (Game Design)
Rachel Quitevis
Rachel Quitevis
VFX Artist at Blizzard

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated September 22, 2026