Student Experience: Rachel Quitevis

“I was not a game development major when I started at Richland, but I’m happy I switched. The flexibility of the classes and the affordability of the entire program is really what I credit to the beginnings of my career. It was a lovely program, and I’m still friends with my classmates and still in contact with the professors to this day. They’re awesome people and made learning in that program a wonderful time.

“Dallas College totally prepared me for my first VFX job. I loved problem solving and working collaboratively. If anyone is in a place where they’re not sure where they want to go into games, maybe on the art side or maybe on design, this program will give you a little bit of everything so that you can pick and choose and explore and figure out where you fit.

“And, as someone who attended a four-year college at one point, I loved the community college experience more. The four-year college wasn’t a bad school, but I just felt alone like a tiny fish in a gigantic lake. It was difficult to connect with peers and connect with teachers. At Dallas College, there were smaller classes so you get to know your peers and professors. It created a much more positive environment that nurtures discovery and learning and passion. We don’t make games alone, so why would you pursue a career in it alone?”

Quitevis has worked on games such as God of War Ragnarok, Borderlands 3 and Super Lucky’s Tale. She’s currently working on Blizzard’s unannounced Survival Game, its newest IP since Overwatch.


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Alexandra Bohorquez

Alexandra Bohorquez

Web Developer and Designer Bitmore L.P.
“The best part of my experience at Dallas College was to meet competent teachers who promote investigation, which is an important skill to develop since technology changes every second. Most of the knowledge I got at Dallas College I’ve applied at my work. It was a good starting point.”
Computer: Web/Internet Services
Tommy Alsbrooks

Tommy Alsbrooks

Assistant Vice President Desktop Services Division The Federal Reserve Bank of Dallas
“The instructors were great. They really knew their stuff and brought real-world experiences to the classroom. After I received my associate degree, my career skyrocketed. It opened doors for me that I never thought were possible unless you had a bachelor’s degree.”
Computer: Programming
Kevin Boykin

Kevin Boykin

3D Artist
“After two years of college, and several majors later, Kevin stumbled into Richland's Interactive Simulation and Game Technology program. He had never taken an art class before, so he was surprised to find his niche in Character Sculpting, although that didn't stop him from learning how to code in C# Unity as well as becoming a valuable asset on the program's Level Design teams.”
Interactive Simulation and Game Technology (Game Design)
MJ Choi

MJ Choi

Accounting Student and Hopeful Future CPA
“Studying in the program has been a rewarding journey. It has made me realize what I'm capable of and has given me more self-esteem. I'm motivated to do my best when I see how passionate the faculty are about helping their students succeed.”
Accounting, Mathematics (Math)
Rachel Quitevis
Rachel Quitevis
VFX Artist at Blizzard

Interactive Simulation and Game Technology (Game Design)
School of Engineering, Technology, Mathematics and Sciences
Updated July 28, 2026